Indie games wont be good until developers are given better tools at a cheaper price. Like people were saying, most indie games are just glorified flash titles, (if that) and do nothing to progress the media further than it had been 12 years ago. Street Fighter 2 on SNES/Genesis is way better and more fluid than any indie title I have ever seen, and that game doesnt have to have amazing 3D graphics. The tools Capcom was using then were a lot crappier to boot.
Indie games (like flash games) feel cheap, rushed etc. not because the developers are doing a bad job, its just the tools they are working with simply cant compete or grab our attention when compared to big corporate titles and you better believe the corporation will keep it that way so that creativity never leaks out. When creativity leaks out, big companies like Activision, EA and even dare I say Rockstar (sorry guys but GTA 3 was a while ago now) LOSE money and at the end of that day thats all that video games mean to them. /quote]
UE3, Unity. Build your own tools.
They feel cheap and rushed because they are cheap and rushed.
The "big" companies aren't the only ones who go with the cash-in strategy.
Minecraft started this 2D blocky buildy shitty revolution. Spawned several imitations, just as MoH, CoD, blah blah blah did.
It's just how it works. Games will suck. Indie games just tend to suck more.