So, I just read all 6 pages of this thread, and there are some very interesting points and arguments. The last two pages were almost completely useless, but thats besides the point. Obviously, nobody is wrong, as this is all purely opinion. Of course there are gong to be people who hate the game, don't think its as good as the last, or whatever. And of course there are going to be people who think its the best game to ever be made, and must purely be a godsend.
First, I see lots of people saying that this isn't a RPG. I am curious as to how people define RPG. Now, RPG can mean different things to different people.
To me, a game that gives me options on how to advance my characters through skills has RPG elements. If I can majorly change how my character plays through skills, stats, attributes, etc, then it us at -least- partially a roleplaying game.
Example:
Resident Evil 5: Upgrade weapons, but no personal stats, attributes, etc. - Not RPG (duh)
Mass Effect 2: Change class, skills, gender, background, entire story surround main character - RPG elements
There are more points to what makes a RPG to me, such as the ability to change the storyline, characters with you, or who lives and dies based on minor or major decisions made during the game. Roleplaying means you are playing a role that you ultimately shape and form. I believe that Mass Effect 2 does that.
Now, there are degrees of roleplaying. Final Fantasy is more of a roleplaying game than Mass Effect 2. Any of them. But that doesn't mean that Mass Effect 2 has no RPG elements in it.
Again, this is my opinion. I'm curious how you all define it. One style or word can mean totally different things to different people. I'm not interested in dictionary definitions.
Also, I agree and disagree on different things said about combat.
Longo: I beat the game on normal first, and had no problem with my team. Or anything else. Didn't die more than once the whole game, and barely used any medi-gels. Now, I don't actively watch my AI teammates, but they must have been doing OK.
Now, on Veteran mode, which is clearly more difficult, my team does seem to be dying a lot more...but not anywhere near in the way you are saying. More often than not, they die from that damned shock wave attack that booms through cover.
Also, I've never had a problem with my biotics working. First time through (43 hours to complete) I was a warrior so I didn't care at all about biotics, other than my barrier I picked up. But I am on my second way through, playing a vanguard this time (I think that's the one....the class that has the charge attack), and I have been throwing Pull Fields all over the place with much success. No problems there either.
I'm sorry to hear about your problems, I am not sure if I am just not noticing them, or not getting them...but they definitely sound like a pain in the ass.
So there you have my opinions. I think the game is great, with some flaws, as almost every game has. Mineral scanning sucks, though I found if you tap the left trigger repeatedly while moving around, the cursor moves 10x faster and works very well. I am still disappointed that there is ammo versus overheating...though I like the addition of heavy weapons, and without ammo they simply would not work. But overall, I judge a game based on how interested I am kept and how much fun I have....and I never found myself bored or annoyed, and genuinely had a great time.