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Discussion in 'General Gaming' started by used44, Dec 29, 2012.
It's like, in the first 5 minutes of the game.
I'm just pulling your chain dude. :thumbup:
I think ME2 intro was pretty coo too
I love the opening in FF10 with Tidus and Auron.
Also The Deku Tree in Ocarina of Time.
FFX was full of moments that I still think about...
Anima's appearance at the tournament, Battle with Jecht, The pond with Tidus and Yuna, Rikku's reveal, Battle with the Aeons, Wedding Scene...
Now I have another game for the back log...
I hope the Vita version is still a thing that will happen this year.
If it does I'm jumping on the Vita bandwagon
Looking through my library and trying to figure out which ones were especially well made. Wind Waker has the thing about sneaking up on pigs, which acts like player training for the stealth mission coming up in Forsaken Fortress, but then you end up never using stealth again... Apart from that sidequest where you sneak up on the eskimo shop girl. Viewtiful Joe's is great but also never teaches you the combo system, which should be a pretty big deal considering it's the only source for decent money.
Particularly bad examples are Dragon Quarter and Baroque, but that's probably just the nature of roguelikes. Godhand was similarly brutal though and it was a beat'em up. "Yeah, you're gonna get dumped into a terrible situation and probably die a dozen times before you even begin to understand; deal with it."
Anybody who has played Xenoblades Chronicle on the Wii knows that the beginning was pretty chaotic and ***SPOILER***: Fiora gets impaled.
Totally unexpected. Nonetheless an awesome intro.
^ that gave me nightmares for the longest time. Never finished it cuz I was so young/scared. Same with alone in the dark.
Just played this opening sequence this past week. You gotta at least watch the first 30 seconds or so. The transformation is incredible.
Is that the same as the demo? I played the demo (I'll pick up the game eventually) and thought it was scary as fuck.
That's been on my backlog of shame for awhile now.
I played through the first couple hours of Dead Space 2, went "Nah," and played something else.
I loved the opening sequence for Batman: Arkham City. Where you're playing as Bruce Wayne rather than Batman, captured and inside Arkham City, beating the crap out of bunch of criminals while escaping capture and then getting a hold of the Batsuit. Pretty awesome. I like games that just throw you right into the action like that.
Arkham City's opening was pretty awesome. I had it ruined for me a bit because I was so eager for the game so I watched someone playing on ustream or something.
Dead Space 1 opening was way better than the second.
"Isaac...RUN!"...what? OH God. OH GOD! SHIIIITTTT! FUUUCK!!! CRAP! FUCK! HOLY- OH GOD! NOOO!
>necromorph gets sliced in elevator door<
I quite liked Skyrim's opening too. It gets you up for some dragon action from escaping one right at the beginning. Then I love the way it sets you out into the open world when you complete the first mission, as if the game is telling you, "go nuts and explore buddy".
Resident Evil 1
Bioshock...I knew I was playing something special from the opening level.
Demon's Souls. Very few games have set the stage for what is yet to come than the first "level" of Demon's Souls.
FFX - At the time it was breathtaking and amazing.
Aliens Vs Predator. The one from like 1999. Set such a great, scary, tense atmosphere and captured the essence of the film perfectly.
Resident Evil was also my first PS1 experience. I was 10 years old and I remember my friends came over for a sleep over. They watched me play until 4am. Yes RE was that good in 1996 that you could get fully immersed just by watching.. The dogs in the beginning scared the shit out of us and we screamed like little girls, or I guess just girls who were our age lol.
It's amazing how today it's one of the cheesiest games yet back then it was seriously terrifying.