I've been thinking about Lara Croft lately. Why is she an iconic video game character? Why do so many characters in modern video games go unnoticed? There's plenty of Lara Croft type characters in modern games. Why don't they become iconic and long remembered even after their game series has ended like Beyond Good and Evil's Jade or Thief's Garrett? I think the main reason why Lara has become an icon is because she was one of the first female solo protagonists. Not to mention her longetivity with plenty of games featuring her over the 23 years. Her latest form in reboots is honestly not as strong (in spiritual sense) and iconic as her confident and bold old self. But that hasn't diminished her overall icon status. But in modern times a lot of characters don't become icons, they just have some limelight but then fizzle out. I'm here to remedy that even if a little. My most memorable character was in a game which's story mode was largely ignored (and for quite a few good reasons). She is For Honor's Apollyon. There's a few good reasons why she was so memorable. First is her distinctive look of black armor and intimitating helmet but second and more importantly is that you hear her a lot in the game because she also narrates the story and tells the lore when you interact with collectibles. Meaning, you not only learn a lot about the world through her, you also learn about herself. She comes off as wise and unbiased in a world where everyone is biased and yet she carries her evil purpose with confidence that very few characters have ever carried. She is as worthy of main villain title as the best of them across great many franchises. Also her voice actress Catherine Kidd is brilliant and has great voice. When I think of Apollyon I still hear her voice in my head. That's how powerfully Catherine Kidd delivers her character. Apollyon, I salute you. You left quite an impression.