Hunters have been useless in arena for a long time. As for the patch, I'm loving it. People want the achievements for all of the old bosses and I was wanting some nostalgia!intoTheRain said:Lethean said:FrozenBacon said:Of course when I decide to start playing WoW again, they release a huge patch that causes the servers to be down longer than usual. :/
Lol..The funny thing is lately the servers have been up right on time or a little before. I think MMOs don't like you for all the cheating you've done on each of them. You whore. STICK WITH ONE! You tease them for a week, tickle them where they like to be tickled, and then find another flight of fancy!
3.0 baby this is the expansion patch that renders my huntard useless in arenas, but epic in pve
TheNesMan said:Hunters have been useless in arena for a long time. As for the patch, I'm loving it. People want the achievements for all of the old bosses and I was wanting some nostalgia!intoTheRain said:Lethean said:FrozenBacon said:Of course when I decide to start playing WoW again, they release a huge patch that causes the servers to be down longer than usual. :/
Lol..The funny thing is lately the servers have been up right on time or a little before. I think MMOs don't like you for all the cheating you've done on each of them. You whore. STICK WITH ONE! You tease them for a week, tickle them where they like to be tickled, and then find another flight of fancy!
3.0 baby this is the expansion patch that renders my huntard useless in arenas, but epic in pve
I can't believe you found something to complain about. Ret pallies are the most OP class I've ever seen. More OP than when feral druids raped arenas.Lethean said:So ret got a hotfix. DS was changed from holy damage to physical. So much for the "working as intended" posts. I don't mind too much. It was needed honestly. The only complaint I have - people bitched about druids for a year and rogues, mages can still 3 shot people. They do a "hotfix" for paladins in 36 hours, and take a year to change druids and rogues. That is really my only gripe.
One change that makes little to no sense is repentance lasting only 6 seconds now instead of 10 and the Crusader Strike glyph is getting changed from increasing damage done on stunned targets by 20% to restoring a bit of mana. I can't understand those. DS, yes. Those - no.
Miscarriage said:Heard something pretty funny about Paladins though...Some guy was like, "We finally got a buff!" and in response another said, "The nerf hits, November 13th!" Probably true, =/.
Kiristo said:I didn't have enough time to try out metamorphasis on my lock. Do you still have alot of ranged attacks, or do you become something like a felguard? If they don't nerf paladins I'll have two kickass DPS toons. Otherwise, I'll have to stick with the lock in groups again.
We have concerns about how bursty dps has become in PvP. On the other hand, we're pretty happy with mage dps in PvE so we want to take care not to hurt it.
For example, we discussed shifting some of Arcane's damage between Arcane Blast and Arcane Barrage, but that actually does hurt one of Arcane's PvE advantages over Fire -- namely to be able to move around while doing some instant spells.
In the case of Frost, however, we have become concerned that it's too easy to blow opponents up too quickly. Two of the culprits here are instant, uninterruptible Fireballs and Deep Freeze.
We are changing Brain Freeze to only proc off of Frost spells that can chill. Specifically, this limits the tactic of trying to fish for procs with Ice Lance. Ice Lance gets used a lot more in PvP, so we don't think this will hurt Frost as much in PvE.
Secondly, Cold as Ice no longer reduces the cooldown on Deep Freeze. Deep Freeze is an (ahem) cool spell and we don't want to nerf it too much, but you must admit that the poor frozen shmuck can endure a lot of damage while he is locked up.
NinjaWrr said:I was just going to throw this out there, to see what everyone else has to say.
Since 3.0 patch the horde in the Vengeance Battle group have been losing a lot. When I say a lot, I mean every single Battleground I have done since patch day. So at least 40 games, all lost.
Has any other Horde players had similar experiences?
Lethean said:NinjaWrr said:I was just going to throw this out there, to see what everyone else has to say.
Since 3.0 patch the horde in the Vengeance Battle group have been losing a lot. When I say a lot, I mean every single Battleground I have done since patch day. So at least 40 games, all lost.
Has any other Horde players had similar experiences?
What's your character name and realm? I'm in the Vengeance battlegroup, Alliance side. And horde doesn't always lose. Alliance has been sucking in AV lately for some reason. It's likely because of all the alliance ret paladins . Just kidding.
PS. Vengeance - one of the worst battlegroups.
Frozen - I know what you mean. Irritating as hell. Arcane is the spec that is f****** everyone up right now, but they nerf frost. It's like...Wtf ~_^?
...Are you actually playing your warlock? They're terrible in PVE and PVP, I don't know how you could think any differently.Miscarriage said:Oh man, I feel even more OP''ed as a Warlock than I ever did...and I felt pretty damn OP'ed really...since the game began, lol.
Metamorphosis+Soulfire+Curse of Elements is insane! Ruin is pretty much pointless so long as you have meta up. 600% armor...20% damage, -50% stun effects...and melee capabilities, it's so good. Am kind of confused though. Does anyone know if we're getting Shadow Volley?...Or Maybe that's just a Warlock skill later...not sure, I remember seeing it.
Heard something pretty funny about Paladins though...Some guy was like, "We finally got a buff!" and in response another said, "The nerf hits, November 13th!" Probably true, =/.
Also, anyone seen Chaos Bolt? Haven't really seen anyone use it but what exactly does it pierce though and is the damage nice?