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Discussion in 'General Gaming' started by Kijan, Oct 29, 2011.
For the love of Adam Sandler.
Read the rest of my post.
I was speaking in general. That's how a lot of people feel about Resistance. That's how a lot of people feel about Bioshock.
Maybe if you'd stop nitpicking, you would see that I was comparing the reception of the`series', not the games themselves.
I enjoy both Bioshock and Resistance... for different reasons however.
I'm wondering if Bioshock Infinite will also have such a huge plot twist a la BS1. Would be fun.
Besides that I'm thinking about how they will incorporate 'moral' choices in the game... I think I've heard somewhere that it will somehow affect your relationship with your partner. I'm curious how it will work.
Yeah but I doubt we'll see it on there soon since EA owns the rights to the franchise.
I've never tried it when I played Bioshock but when you play the game on the hardest difficulty, you'll come up with crazy stuff to survive. Like a friend of mine said he used telekinesis to do all sorts of stuff like picking up wine bottles and bringing them to a flame to make molotov cocktails or play catch with the splicer that throws fireballs.
I mainly excited about Infinite because it's a definitely a change of scenery from Rapture.
Yuck... Origin rerelease of System Shock....
http://www.pcgamer.com/2013/01/15/biosh ... -specs-pc/
Letâ€™s talk DX11, thoughâ€”which features does Infinite support?
Kline: We have some great DX11-only features that I think gamers will really appreciate. First, thereâ€™s Contact Hardening Shadows that take advantage of DX11â€²s Shader Model 5. These look much more realistic than the shadows available on DX10 hardware. Next up, AMDâ€™s High Definition Ambient Occlusion (HDAO) takes advantage of DirectCompute to add extremely high-quality micro-detail to indirect shadowing in the scene, which greatly increases visual fidelity. We also provide an alternate post-processing mode that uses Compute Shaders to implement Diffusion Depth of Field, creating a softer and more photographic look to portions of the scene that arenâ€™t in focus. And finally, our implementation of FXAA has a special version optimized specifically for SM5.
:edit: sorry was getting "Illegal matrix" error. Didnt see the posts went through.
Edit: sorry was getting "Illegal matrix" error.
Wow, excellent bumb Sour. I didn't realize this thread was sitting around since 2011.
So is this good PC support? I'm always confused when it comes to the features PC gamers care about.
Meh...I don't really give a damn about stuff like that.
If you venture over to the hardforum though...holy shit watch out.
This is indeed good pc support.
the size of the game install for recommended is 10gb higher so it could be a hint of a hd texture pack which would be even greater pc support.
13 min showing how well done Elizabeths AI is and how the devs use subtle art or emotion to direct the players eyes.
http://www.ign.com/videos/2013/03/01/bi ... -elizabeth
All of you shut up and pre order it on Steam so I get my free copy of XCom.
I've got a... 360 copy preordered I think. My new Mac has the recommended settings for this game. Should I switch that preorder to a $60 Steam card?
Anyone planning on playing this game with the PS Move? lol
Tax return just came in. I have my pre-order paid. Pc version.
Oh baby, I cannot WAIT to get immersed into this world. Pre-ordered for 360 (sorry GL).
I need to pay off my PS3 copy, dunno if I'm still going to pick it up release day though...
No one is telling me what to do!! PC version or PS3 version!?