Welcome to the Game Revolution 2013 Game of the Year showdown! Enjoy some well-written defenses of some of the year's best games, then vote on which game you want to see advance! Today's round one match-up is: Dragon's Crown vs. Bioshock: Infinite ______________________________ Dragon's Crown is brought to us by Longo_2_guns! Why is Dragon's Crown the best game of 2013? This year, when all of the games double as a bunch of linear hallway simulators, then wouldnâ€™t it make sense that a linear hallway simulator with 100% gameplay, varied combat, and intense multiplayer would reign as king? Honestly though, the game is flawless when it comes to combat. Not only does it provide an intense singleplayer beat em up in the style of classics like Gauntlet and Champions of Norrath, but it also provides easy drop in multiplayer, both local and online. Do any of the other games this year have that shit? OF COURSE NOT! If you donâ€™t vote for Dragonâ€™s Crown, then you clearly hate solid gameplay in your video games, and also you hate having friends. Did the controversial art style of Dragon's Crown hurt what was already a niche game? The art style of Dragonâ€™s Crown is about as bad as any of the over the top violence in any other video game ever. As we all know, there is zero correlation between what people see in video games and what they do in the real world, so having over the top characters is anything but worse than a game where you fry people who have different beliefs than you with lightning. If you disagree with that, then youâ€™re just like Jack Thompson. And do you want to be like Jack Thompson? I donâ€™t think so. Thatâ€™s another reason why you should vote for this game. How is Dragon's Crown better than Bioshock: Infinite? Well itâ€™s not that tough to explain. Bioshock Infinite plays like a Call of Duty clone with none of the quality gameplay aspects of the original Bioshock. Dragonâ€™s Crown takes everything that makes Beat Em Ups great and adds a deeper RPG aspect to it. If you donâ€™t vote for it, you donâ€™t like it when video games get better. Point, Dragonâ€™s Crown. Dragonâ€™s Crown has multiplayer. Bioshock Infinite does not. Point 2, Dragonâ€™s Crown. Bioshock Infinite portrays all women as helpless and passive who are only able to follow orders or crazed and overly emotional. Dragonâ€™s Crown shows that women are able to kick just as much ass as the men. If you donâ€™t like that, then not only do you hate women but you hate progress as well. Point 3, Dragonâ€™s Crown. Bioshock Infinite has a story so poorly made and convoluted, its own author admitted that he doesnâ€™t understand the basis of what he wrote about. Dragonâ€™s Crown doesnâ€™t have that problem. If you donâ€™t vote for Dragonâ€™s Crown, that means youâ€™d rather have stories that make you feel like an idiot because they donâ€™t make sense than a solid story that compliments good gameplay. Four points to none, Dragonâ€™s Crown. Also, Daniel Bischoff supports Bioshock Infinite, and he sucks at video games. If you agree with him then you might too suck at video games. So in conclusion, you can either: Hate women Support Jack Thompson Hate having friends and people who have them Hate good video games Like it when video games get worse rather than better And admit that you suck at video gamesâ€¦ Or you can vote for Dragonâ€™s Crown. Just because you haven't played it doesn't mean you can't still be a winner and vote for it. ______________________________ Bioshock: Infinite is brought to us by danielrbischoff! Why is Bioshock: Infinite the best game of 2013? Bioshock Infinite took a dump all over modern gaming with a decidedly pointed criticism on first-person shooters, the creator-effect whereby gamers take a developer's work and run with it, and the nature of AAA blockbuster games in our medium. Everything feels the same because it is largely the same. Where the first Bioshock took this theme and tried to tease it out of the player, Bioshock Infinite really hits you over the head with it. It helped that the world was damn beautiful, the action fast-paced and frenetic, and the hook heart-wrenching and emotionally stimulating. Is Bioshock: Infinite all style, no substance? Does the gameplay (shooting) stand up to the storytelling? Bioshock Infinite's lack of substance, if you can call it that, is part of its point. What some might call a weakness, others have recognized as a dedicated message, one that's meant to undermine your expectations and motivations as a player. Save the princess, right? Wrong. With multiple powers, varied enemies, and the ability to open rifts to another dimension so that a rail cart can dispatch your enemies more effectively than even your overpowered sniper-rifle or your flame-throwing hands, gameplay is the least of Bioshock Infinite's problems. It's true, the game does abandon the close-combat focus of its predecessors, but Elizabeth's AI partnership makes up for these shortcomings by helping the player out of jams and pushing the story (admittedly the game's biggest strength) forward. How is Bioshock: Infinite better than Dragon's Crown? Dragon's Crown is the typical male power fantasy dialed to orcs-and-elves-11. There's nothing really new in Dragon's Crown. It's merely the more refined cousin of countless brawlers and beat-em-ups that came before. I'm sure there's another dimension with another lighthouse where Dragon's Crown's entire development team gets the shaft from Elizabeth. In fact, I swear I've seen that Bioshock Infinite fanart somewhere. ______________________________ Continue the discussion below and vote for which game you want to see advance to round two. PLEASE PUT YOUR VOTES IN BOLD Thanks!