I don't know if there is a thread or not already for Mirror's Edge, but I'm making one anyway. I just had a skim through and I didn't see anything.
The demo for Mirror's Edge came out yesterday I think (October 30th) for the PS3 network and today for X-BOX LIVE, has anyone given it a go?
I just downloaded and played through the tutorial and apparent first section of the game. I found it was really cool. It's in my opinion quite innovative for a first person game, but it does take some getting used to in both control and camera settings.
I found the free running/parkour movement and momentum actually works really well, it's fun! A lot of the time though I found myself stopping to just check out the area in general, ha ha.
Combat I'm still getting grips with. I'm having some trouble pulling off more complicated techniques and whatnot in combat. It does work, though.
I found that from what I've experienced it's a bit linear - I honestly thought it was going to be similar to that of Assassin's Creed. My brother pointed out though it's not as linear as I suspected, as at the very least, there are multiple routes and whatnot. The whole "red" objects (the runner's vision) is optional in more ways than one. For starters it can be completely turned off or, you can simply follow an alternative route.
The demo reckons the game will be out on the 13th of November. That's not even two weeks away. Hopefully it comes out here in Australia by then.
I'm certainly looking forward to it - but to be fair when it comes to demos, I've been disappointed before (I'm looking at YOU, Star Wars: The Force Unleashed)...
The demo for Mirror's Edge came out yesterday I think (October 30th) for the PS3 network and today for X-BOX LIVE, has anyone given it a go?
I just downloaded and played through the tutorial and apparent first section of the game. I found it was really cool. It's in my opinion quite innovative for a first person game, but it does take some getting used to in both control and camera settings.
I found the free running/parkour movement and momentum actually works really well, it's fun! A lot of the time though I found myself stopping to just check out the area in general, ha ha.
Combat I'm still getting grips with. I'm having some trouble pulling off more complicated techniques and whatnot in combat. It does work, though.
I found that from what I've experienced it's a bit linear - I honestly thought it was going to be similar to that of Assassin's Creed. My brother pointed out though it's not as linear as I suspected, as at the very least, there are multiple routes and whatnot. The whole "red" objects (the runner's vision) is optional in more ways than one. For starters it can be completely turned off or, you can simply follow an alternative route.
The demo reckons the game will be out on the 13th of November. That's not even two weeks away. Hopefully it comes out here in Australia by then.
I'm certainly looking forward to it - but to be fair when it comes to demos, I've been disappointed before (I'm looking at YOU, Star Wars: The Force Unleashed)...