bob said:
Games like Medal of Honor and Rainbow Six are far more tactical. I think the hit system you mention would detract from the game experience more than it would add to it.
Sorry to say it, but Vegas is not a tactical game. Not even close. I can't say the same for Medal of Honor, as i've never played the original. But anyway, Vegas is not anywhere the tactical game that the original Rainbow Six games were. In those games, you have to actually plan out your mission: You set the paths for your teams, decided what weapons you wanted them to carry, what their armor load was, and what kind of specialist team members you wanted. When you actually did the missions, the game was about taking your time, and making sure you didn't f*** something up by just running in and shooting the s*** out of everything, because if you did, you would probably die - the game was almost a one hit one kill game, unless you were wearing the heaviest armor set. But it compensated for that by making you run slow as heck. You had to be careful and tactful - that's what made the games so much fun.
Vegas, on the other hand, barely lets you do any of that stuff that made the original Rainbow Six games fun. It essentially turned Rainbow Six from a tactical shooter into a normal shooter. Why did they do this? Because more people have fun when they can just run in and shoot everything up, because normally, they're too lazy to plan anything out, or just too dumb, or don't want any kind of challenge (Not that any of the people here who play vegas are retarded).