Have you guys played a game where the game was really awesome, it was a lot of fun, was just epic in general etc... and then suddenly, the finale of the game, the final boss fight is just... well, crap?
The best example I can think of from the top of my head is Starfox Adventures. Possible spoilers:
When that game first came out, I loved it, I think I was fourteen years old at the time too. The graphics were insane for its time, it was a lot of fun to play and as the title suggests it really was an adventure. Granted it was almost a pure rip off of The Legend of Zelda, but it was still great. I remember getting to the end of the game and about to fight the main villain, General Scales.
I remember he doesn't do anything. He walks up to you and just stands there. The same music that plays with every fight begins to play and nothing actually happens. As soon as you make the first attack, a cut scene triggers that basically stops the fight and allows Fox to escape.
Then you come to the true boss fight of the game... fighting Andross, in the exact same style of combat you normally fight him in the previous Starfox games. E.g. in an Arwing in space, only able to move up, down, left right etc, no forward or back. To me, the boss fight felt very anti-climatic and disappointing, it was difficult on a frustrating level and it unfortunately left the game with a very sour taste for me.
How about you guys?
The best example I can think of from the top of my head is Starfox Adventures. Possible spoilers:
When that game first came out, I loved it, I think I was fourteen years old at the time too. The graphics were insane for its time, it was a lot of fun to play and as the title suggests it really was an adventure. Granted it was almost a pure rip off of The Legend of Zelda, but it was still great. I remember getting to the end of the game and about to fight the main villain, General Scales.
I remember he doesn't do anything. He walks up to you and just stands there. The same music that plays with every fight begins to play and nothing actually happens. As soon as you make the first attack, a cut scene triggers that basically stops the fight and allows Fox to escape.
Then you come to the true boss fight of the game... fighting Andross, in the exact same style of combat you normally fight him in the previous Starfox games. E.g. in an Arwing in space, only able to move up, down, left right etc, no forward or back. To me, the boss fight felt very anti-climatic and disappointing, it was difficult on a frustrating level and it unfortunately left the game with a very sour taste for me.
How about you guys?