malakian
Rookie
Right guys. I'm going to come out with it, I have a problem. That's hard for me to admit, you know, being borderline perfect.
Anyhow. As we all know, these days the gaming world is expanding to places that never it dare tread before. Prostitutes and drugs are on the milder side of what you can indulge in; blowing up settlements full of holocaust survivors with a nuke is just one choice of many in the gaming world today that really makes you think 'the princess might be in another castle, but this bad mother doesn't care. I came to set up home in this one.'
Let's take an example of what I mean. Knights of the Old Republic astounded me, and the experience I had with it was second to none. The world was vibrant and the decisions were interesting. The problem is, for me they weren't decisions. I had already decided them - I was doing the right thing. It's inherent for me...I don't desire power for anything more than living well and doing good. In short, my personality is that of a liberal bed wetter.
'So what, you can always pick the good choice', you might be thinking, but that doesnt quite cut it. Nowadays the full game experience with all developments and plot points considered is only attained by doing it good and doing it bad. Gone are the days of the full story being told through two decent paths (Read: The claire disc from resident evil 2), if you really want to know what will happen you've got to be an asshole.
So herein lies my problem: I can't do it. I winced so much at the rude things presented to me as options for what Shepard will say in mass effect that I ended up playing it through a second time making good choices, on my evil playthrough!
I might as well draw this into some form of feedback question, so that question is how difficult is it for you to make evil choices in games? Does it come naturally? Do you have an urge to? Do you, like me, get hung up on a transferring social conscience? Do tell!
Meanwhile I'll just give this woman another 100 credits for her dead husbands prized hunting skull...Of course I don't want it...
Anyhow. As we all know, these days the gaming world is expanding to places that never it dare tread before. Prostitutes and drugs are on the milder side of what you can indulge in; blowing up settlements full of holocaust survivors with a nuke is just one choice of many in the gaming world today that really makes you think 'the princess might be in another castle, but this bad mother doesn't care. I came to set up home in this one.'
Let's take an example of what I mean. Knights of the Old Republic astounded me, and the experience I had with it was second to none. The world was vibrant and the decisions were interesting. The problem is, for me they weren't decisions. I had already decided them - I was doing the right thing. It's inherent for me...I don't desire power for anything more than living well and doing good. In short, my personality is that of a liberal bed wetter.
'So what, you can always pick the good choice', you might be thinking, but that doesnt quite cut it. Nowadays the full game experience with all developments and plot points considered is only attained by doing it good and doing it bad. Gone are the days of the full story being told through two decent paths (Read: The claire disc from resident evil 2), if you really want to know what will happen you've got to be an asshole.
So herein lies my problem: I can't do it. I winced so much at the rude things presented to me as options for what Shepard will say in mass effect that I ended up playing it through a second time making good choices, on my evil playthrough!
I might as well draw this into some form of feedback question, so that question is how difficult is it for you to make evil choices in games? Does it come naturally? Do you have an urge to? Do you, like me, get hung up on a transferring social conscience? Do tell!
Meanwhile I'll just give this woman another 100 credits for her dead husbands prized hunting skull...Of course I don't want it...