JCvgluvr
Rookie
So, there I was, sitting in the john, reading my latest copy of GameInformer. I started reading an article written by Andrew Reiner, GI's executive editor. In it, he discussed the idea of games that could play themselves. Here's a quote from his article:
I mean really, what's next? Is there going to be a guitar that plays itself for you? Is there going to be a kind of food that jumps into your mouth and makes you chew it? Will there be cars that drives themselves for you? Are there going to be beautiful women(or men) automatically lining up to fall in love with you for life the moment they lay eyes on you? Maybe pianos are gonna start playing themsel...oh wait, forget that last one.
But just watch. If games start doing this, we're gonna get lazy 7 year old kids who see a wall in a game and go "Ehhh...jumping is too hard. I'm just gonna let the game do it." Kids won't try to beat games anymore. Player skill will get thrown out of the window!
If "demo play" succeeds, this will be a major setback.
I can't believe it. I'm almost horrified. It's all about instant gratification, isn't it? Why would game developers ever do something like this? I think it's simply pandering to the casual games market.At this year's E3, Shigeru Miyamoto detailed another option, one at which I immediately scoffed. In Miyamoto's upcoming Wii title, New Super Mario Bros., players can activate a function curently dubbed "demo play." When activated, this mode playes the game for you. It is intended to help stuck players get to the next section of the game.
I mean really, what's next? Is there going to be a guitar that plays itself for you? Is there going to be a kind of food that jumps into your mouth and makes you chew it? Will there be cars that drives themselves for you? Are there going to be beautiful women(or men) automatically lining up to fall in love with you for life the moment they lay eyes on you? Maybe pianos are gonna start playing themsel...oh wait, forget that last one.
But just watch. If games start doing this, we're gonna get lazy 7 year old kids who see a wall in a game and go "Ehhh...jumping is too hard. I'm just gonna let the game do it." Kids won't try to beat games anymore. Player skill will get thrown out of the window!
If "demo play" succeeds, this will be a major setback.