http://www.wanderlustgame.com/ TIGSource - 6/1/2011 - "Simply smashing your way through a level will likely score you a 50% "score" on the level (accounting for points scored and player deaths), but if a player wants to get the satisfaction of clearing a level "100%," then a bit more finesse is required: Teamwork and timing must flow together, and I often observed my fellow players debating what strategy - who should do what, when should it be done, etc. - would best serve us in a given situation. When a plan comes together, and your group exits a challenging fight unscathed, it is a rewarding feeling." ... "While Wanderlust: Rebirth is already a fun game that allows for a really great time with friends, Team Wanderlust is still tweaking the design and flow of the gameplay as well as constantly adding new content, large and small, ranging from how entire classes play, to allowing the player to select either gender for their character. There's even rumblings of the possibility of expansions and sequels. It's the things I've mentioned here - the fun times with friends, the care put into gameplay and graphics, and the continuing support based on community feedback - that I love the gems of the Indie Game field for, and I'm glad to see this game finally enter that field after so long." Yes, I'm lazy. Dan, if you have the time, maybe you and the rest of the staff could party up and play through this for a review?