Indie Hardcore Puzzle game: Mind-Machine Interface

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izark

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Hi! I hope to get some feedback for this hardcore programming puzzle game I developed : Mind-Machine Interface: graphics, bugs, difficulty, anything you want to talk about. Also, I wanted to gather some help to greenlight this game I made inspired by great Zachtronics games (like TIs-100) and Human Resource Machine. Vote if you think it is good enough!

Mind-Machine Interface is a programming puzzle game where you use blocks and circuit segments on a matrix to buil a program that manipulates pixels and numbers. Puzzles are hard, open ended and focus on very different ideas: Bouncing ball, sequence sorters, path finding algorithms, etc.

Videos, images, demo:
http://steamcommunity.com/sharedfiles/filedetails/?id=865316285

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Yeah, I'd say 'hardcore' is the correct word for this. It reminds me of an educational puzzle game you'd play in the school computer lab, except it's cranked up to 11.
 
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