Hey everyone,
I’m on the hunt for an MMORPG that actually feels good to play with a controller. Lately, comfort has started to matter a lot more to me, especially when I’m sitting back and playing for longer sessions.
I’ve been a keyboard and mouse player for years, and over time I’ve spent a...
Hey all, I’m looking for a new MMORPG to get into. I want something with a strong world, fun combat, and enough progression to keep me hooked for a while.
I really like games where skill matters, not just stat grinding, and I’m hoping for something with a proper character build system and a...
I’ve been getting more into fantasy games lately and want to dive deeper into MMORPGs specifically. I really enjoy that medieval fantasy vibe, exploration, and progression systems that keep you hooked long-term.
I’ve played a lot of single-player fantasy games already, so now I’m looking for...
Hey everyone,
I might be picking up a Steam Deck soon since I don’t get much time to sit at my desktop anymore. Just want something I can pick up, play for a bit, and put down without messing around with settings for hours.
Looking mainly for ARPGs that run smoothly out of the box. Good...
This has been stuck in my head for a while. I remember playing a game maybe 20–25 years ago. All I can recall is a snowy area, some kind of witch’s cauldron, an old lady nearby, and this eerie wind sound in the background.
Super vague, I know, but it’s been bothering me 😅 Also kinda makes me...
I think most of us are okay with some level of monetization in games these days. Skins, expansions, maybe even optional passes… it’s kind of expected now. But there’s always a point where it starts to feel a bit too much.
For me, it’s usually when the game begins to revolve around spending...
Recently got hit with Toram nostalgia and now I’m looking for something similar — anime-style MMO, good character customization, chill vibe, not too realistic. Something I can just relax and grind in again.
I’ve seen people say it’s hard to find anything quite like Toram , but figured I’d ask...
I’ve tried a bunch of MMOs already and still haven’t found one that really sticks. I’m looking for something with solid controller support, active PvP (preferably large-scale), and a good crafting system that actually matters.
Longevity is a big factor too. I don’t want something that’ll die in...
Something I’ve always found interesting in MMOs is what the game calls the player character. Some stick with simple titles like “adventurer,” while others go for more unique ones like Warrior of Light, Outlander, or Commander.
Do you prefer simple titles or something more lore-heavy that makes...
I’m really into story-heavy games where your decisions actually affect the outcome. I’ve already played things like Life is Strange, The Walking Dead series, Detroit: Become Human, and The Wolf Among Us.
Trying to find something that hits the same way but haven’t had much luck lately. Any...
I was thinking about old EverQuest corpse runs and realized something interesting. The core tension actually feels similar to modern extraction games.
You’d push deeper into dangerous zones for better loot. If you died, all your gear stayed on your corpse. Then the real mission began...
We’re honestly blown away. Hitting 2,000 likes isn’t just a number to us, it means 2,000 real people out there saw what we’re building and said 'yes, I want this.' We're deeply grateful for every single one of you. Add to your wishlist on Steam....
https://gamejolt.com/p/what-you-guys-can-see-in-this-video-hint-only-unity-game-dev-can-iyarxzdz
Hint: ONLY unity game dev can answer.
Add to Wishlist on Steam:
#MMORPG #BossFight #GameDev #DevUpdate
I’m looking for something with a fair payment model, either a one-time purchase or a reasonable sub. Money’s a bit tight right now because of medical expenses, so I can’t really dive into something super costly.
The biggest thing for me is having an active community. MMOs just feel empty when...
I love the genre, but I don’t always have time to commit to every new season. By the time I come back, my character’s been moved, my build’s nerfed, and half the cool mechanics are gone because they were season-only.
“Just play standard” sounds good, but it usually feels like the watered-down...
First impressions make or break an MMORPG for me. I’d rather start in the actual world than a long solo instance. A short cinematic is fine, but let me play fast.
I’m a big fan of race or class-based starting zones too. It makes the world feel alive and layered instead of everyone spawning in...
I’m starting to feel a bit burned out on PoE2. Ran a bunch of characters through the campaign and just need a break for now.
Waiting on the next D4 expansion and Titan Quest 2’s full release. Last Epoch didn’t really grab me. Already played Grim Dawn and Vran.
Haven’t tried Torchlight or Lost...
I’ve been thinking about how most MMOs either take years to release or launch huge and then lose players fast at endgame.
What if Warvox (or any MMO) started with just 10 really polished levels? Core systems like crafting, PvP, raids introduced early, then expanded over time. Not a wipe-heavy...
Hey all, I’m trying to find an MMORPG where I can really build a character that feels like mine, but with combat that doesn’t put me to sleep. I love strong worldbuilding, but I need engaging PvE and PvP too. Has anyone tried Warvox or been following it? It looks more action focused. Open to...
I’m looking for an MMO where exploration actually means figuring things out yourself—no quest markers, no checklists, no glowing NPC icons. Think Morrowind or FFXI-style discovery through talking and wandering. I’m also keeping an eye on Warvox, which seems to lean more toward player-driven...
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