rpg

  1. stoneplayer

    Looking for PC RPG recommendations – tactical pause, party control, strong story focus.

    Hey everyone, I’ve been craving a good RPG lately and really miss the combat style. I love that tactical pause system where you can plan things out, control party members, and approach fights more strategically instead of pure action combat. Story and world-building are big bonuses too. Any good...
  2. stoneplayer

    What if an MMO launched with only 10 levels?

    I’ve been thinking about how most MMOs either take years to release or launch huge and then lose players fast at endgame. What if Warvox (or any MMO) started with just 10 really polished levels? Core systems like crafting, PvP, raids introduced early, then expanded over time. Not a wipe-heavy...
  3. stoneplayer

    MMO with true exploration vibes?

    I’m looking for an MMO where exploration actually means figuring things out yourself—no quest markers, no checklists, no glowing NPC icons. Think Morrowind or FFXI-style discovery through talking and wandering. I’m also keeping an eye on Warvox, which seems to lean more toward player-driven...
  4. stoneplayer

    Looking for games with really fluid combat?

    I’m trying to find games with fast, smooth combat that doesn’t constantly pause or “stick” on every hit. Open-world RPGs would be ideal, but I’m open to other genres too. I loved how combat feels in The Witcher 3—everything flows and attacks slice right through enemies. On the other hand, I...
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