It has been a while since we last posted patch notes. This is mostly due to the total rework of the entire backend system which is taking longer than expected.
http://exile-online.com/index.php/forum ... ngelog-413
Testing the building up of snow and rain puddles for the dynamic weather system. Currently only set up to put a thin layer. Will eventually change it so it can lay down variable volumes depending on weather intensity.
Our first Kickstarter has just ended unsuccessfully with a total of £3,026 pledged.
This was forecast from quite early on, but even though it was a failure in terms of securing the funds we were looking for, the extreme volume of PR and word spreading we achieved made it well worthwhile...
Getting ready for Eurogamer 2016.
While we will not be in a state ready to have a public stall set up demoing the game, we will still be there and will be able to meet other developers and gamers.
Let us know if you are attending this year and we can all meet up and have a little Q&A.
We have created a development roadmap page on Trello. This allows everyone to see what we have already created, what we are working on and what we have still to do in our current phase.
Have a gander.
Any questions feel free to ask :)
https://trello.com/b/Thq5EAPy/exile-onl ...
We have swapped out the intro video with a much higher quality version. Turns out the video codec we used to encode it first time around sucked and wouldnt show the true 60fps frame rate that it should have.
We think the quality is massively improved over what it was originally...
Our Kickstarter is now live and active. Lets see what we can do. Any shares and likes on social media will greatly help. If you have any friends or fellow gamers that are into scifi or cyberpunk give them a headsup.
All backers are greatly appreciated. Thanks to all you Exiles out there...
WIP partly furnished apartment playable. Download now and check it out.by running around the scene.
https://www.dropbox.com/s/i1souxcto30ejlc/LA_13.rar?dl=0
Our new apartment is almost complete. Instead of posting up screenshots, we thought we would give you guys a chance to run around the actual scene. Keep in mind this is not yet complete and it is unfurnished.
Just click the link, open it and run the exe file. It wont install anything, it just...
Video showing how the vendor system works. We can assign vendor status to any NPC or object which is then opened by a click. Can also assign any items to the vendors stockpile and also give it a limited number of that item if needed for special circumstances...
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