Sony wants Devs to target above 60fps for VR

Discussion in 'PlayStation' started by Sourdeez, Nov 20, 2015.

  1. Sourdeez

    Sourdeez Rookie

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    #1
  2. Colin_B

    Colin_B Regular

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    Well one thing is for certain - If they do they likely won't be able to boast 1080p vs. X-Box One titles anymore! :p
     
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  3. Sourdeez

    Sourdeez Rookie

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    We do know their headset resolution is 1080p. 120hz too.

    Oculus and Vive are launching at 90hz.
     
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  4. Colin_B

    Colin_B Regular

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    Yeah but just because it's rated at that, can they deliver on that?
     
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  5. madster111

    madster111 Rookie

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    And i'd like to get my dick sucked by a pair of taylor swifts, but that shit also ain't happening.

    Maybe their plan is to require 2x PS4s linked together, one for each eye?
     
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  6. Sourdeez

    Sourdeez Rookie

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    In the video they emphasized that stylized graphics can bring immersion without being overtaxing on the hardware. So I guess the plan is to not have hyper realistic games.


    I did also hear a rumor of them selling an additional compute box for their vr headset. So if it contains a dedicated gpu($$) I could see them hitting 120hz 1080p
     
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  7. UrbanMasque

    UrbanMasque Everyone Wears a Mask

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    30 v 60..


    90 v 120..

    Is there a difference?
     
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  8. UghRochester

    UghRochester https://www.twitch.tv/ughrochester

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    Yes
     
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  9. Sourdeez

    Sourdeez Rookie

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    Yes and in VR it will matter even more.
     
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  10. Jonathan_Leack

    Jonathan_Leack Former Executive Editor

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    Good luck with that.
     
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  11. thenerdds

    thenerdds Rookie

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    Well, that sucks.
     
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  12. osaco

    osaco Rookie

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  13. Midgard

    Midgard Rookie

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    Sony has been a dick for couple these years by forcing the developer to make something weird for PS4. I remember when how struggling The Witcher because of 1080p resolution.
     
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